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User's Choice Windows CD (CMS Software)(1993).iso
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iv26_w30.zip
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INTERVIE
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BOX.H
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C/C++ Source or Header
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1980-01-03
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4KB
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116 lines
/*
* Copyright (c) 1987, 1988, 1989 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Stanford not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. Stanford makes no representations about
* the suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*
* Boxes are used to compose side-by-side.
*/
#ifndef box_h
#define box_h
#include <InterViews/scene.h>
class BoxElement;
class BoxCanonical;
class Box : public Scene {
public:
void Align(Alignment);
void Draw();
void GetComponents(Interactor**, int, Interactor**&, int&);
void Resize();
protected:
Alignment align;
Box();
~Box();
virtual void ComputeShape(Shape*);
virtual void GetActual(int& major, int& minor);
virtual void GetCanonical(Shape*, BoxCanonical&);
BoxElement* Head();
virtual void PlaceElement(
Interactor*, Coord major, int len, int thick, int minor
);
virtual void Reconfig();
private:
int nelements;
BoxElement* head;
BoxElement* tail;
void DoInsert(Interactor*, boolean, Coord& x, Coord& y);
void DoChange(Interactor*);
void DoRemove(Interactor*);
};
class HBox : public Box {
public:
HBox();
HBox(Interactor*);
HBox(Interactor*, Interactor*);
HBox(Interactor*, Interactor*, Interactor*);
HBox(Interactor*, Interactor*, Interactor*, Interactor*);
HBox(Interactor*, Interactor*, Interactor*, Interactor*, Interactor*);
HBox(
Interactor*, Interactor*, Interactor*, Interactor*, Interactor*,
Interactor*
);
HBox(
Interactor*, Interactor*, Interactor*, Interactor*, Interactor*,
Interactor*, Interactor*
);
protected:
void ComputeShape(Shape*);
void GetActual(int& major, int& minor);
void GetCanonical(Shape*, BoxCanonical&);
void PlaceElement(Interactor*, Coord, int, int, int);
private:
void Init();
};
class VBox : public Box {
public:
VBox();
VBox(Interactor*);
VBox(Interactor*, Interactor*);
VBox(Interactor*, Interactor*, Interactor*);
VBox(Interactor*, Interactor*, Interactor*, Interactor*);
VBox(Interactor*, Interactor*, Interactor*, Interactor*, Interactor*);
VBox(
Interactor*, Interactor*, Interactor*, Interactor*, Interactor*,
Interactor*
);
VBox(
Interactor*, Interactor*, Interactor*, Interactor*, Interactor*,
Interactor*, Interactor*
);
protected:
void ComputeShape(Shape*);
void GetActual(int& major, int& minor);
void GetCanonical(Shape*, BoxCanonical&);
void PlaceElement(Interactor*, Coord, int, int, int);
private:
void Init();
};
#endif